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Picture Information
URL: http://riceornot.ricecop.com/?auto=95884
Submitted by: DiRF
Comments: 87  (Read/Post)     Favorites: 0  (View)
Submitted on: 12-28-2016
View Stats Category: Photoshop/Art
Description:
AI police car misjudged the turn...

kw: beamNG Burnside Special police car ouchie


   Comments

Showing page: 5 of 5
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1 2 3 4 5 ]

#81
7-22-2018 @ 09:41:27 PM
Posted By : DiRF  Reply | Edit | Del
#79, Ok, thank you so much. I had no idea the highway on that map was so perfectly suited for ultra-high-speed runs... generally easy curves, with a few crests to catch some air and make things interesting.

#82
7-23-2018 @ 04:22:03 PM
Posted By : Obsidian Reply | Edit | Del
#81, No problem. Now that I know there is a 747 easter egg somewhere - I'll have more reason to poke around off road.

#83
7-29-2018 @ 06:26:07 PM
Posted By : Obsidian Reply | Edit | Del
These Automation cars crash modeling leaves a lot to be desired.

https://imgur.com/a/yRZwRKP


#84
7-29-2018 @ 06:42:59 PM
Posted By : Skid Reply | Edit | Del
#83, Apparently Automation is working towards eventually adding interiors a bit more structural detail....so presumably the BeamNG ports will be improved accordingly.

I'm currently still having loads of fun making cars in Automation and driving 'em in BeamNG, though.


#85
8-10-2018 @ 06:31:33 PM
Posted By : DiRF  Reply | Edit | Del
I really love the mod community http://photo.ricecop.com/pics/wagon_all_the_things.jpg

#86
8-10-2018 @ 06:37:55 PM
Posted By : Skid Reply | Edit | Del
#85, The Moonhawk wagon....is that from that badly outdated Moonhawk pack that added limo and sedan versions and such, or is that something more up-to-date?

#87
8-10-2018 @ 06:40:16 PM
Posted By : DiRF  Reply | Edit | Del
#86, Yup. It's... terribly glitchy, but it still works... sorta.

Showing page: 5 of 5
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