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Picture
Information
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URL:
http://riceornot.ricecop.com/?auto=95884 |
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Comments: 135 (Read/Post) Favorites: 1 (View) |
Submitted
on: 12-28-2016
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View Stats |
Category:
Photoshop/Art |
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Description:
AI police car misjudged the turn...
kw: beamNG Burnside Special police car ouchie |
Showing page: 5 of 7 [ 1 2 3 4 5 6 7 ]
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#82 |
7-23-2018 @ 04:22:03 PM |
Posted By : Obsidian |
Reply | Edit | Del |
#81, No problem. Now that I know there is a 747 easter egg somewhere - I'll have more reason to poke around off road. |
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#84 |
7-29-2018 @ 06:42:59 PM |
Posted By : Skid |
Reply | Edit | Del |
#83, Apparently Automation is working towards eventually adding interiors a bit more structural detail....so presumably the BeamNG ports will be improved accordingly.
I'm currently still having loads of fun making cars in Automation and driving 'em in BeamNG, though. |
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#86 |
8-10-2018 @ 06:37:55 PM |
Posted By : Skid |
Reply | Edit | Del |
#85, The Moonhawk wagon....is that from that badly outdated Moonhawk pack that added limo and sedan versions and such, or is that something more up-to-date? |
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#89 |
9-07-2018 @ 10:43:46 PM |
Posted By : Skid |
Reply | Edit | Del |
#88, I have the SuperBee. I have not been aware of the XB. |
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#93 |
12-24-2018 @ 10:34:41 PM |
Posted By : Skid |
Reply | Edit | Del |
Yeah, the new Piccolina is pretty damn fun. Too bad my PC sucks too badly to run anything but the test map and the pure grid...and the test map seems to get slower with every update. |
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#98 |
1-29-2019 @ 12:47:44 PM |
Posted By : Skid |
Reply | Edit | Del |
#97, Very well done, though he went a little over the top with the slow motion for a few scenes. |
Showing page: 5 of 7 [ 1 2 3 4 5 6 7 ]
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