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Picture
Information
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URL:
http://riceornot.ricecop.com/?auto=95884 |
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Comments: 119 (Read/Post) Favorites: 0 (View) |
Submitted
on: 12-28-2016
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View Stats |
Category:
Photoshop/Art |
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Description:
AI police car misjudged the turn...
kw: beamNG Burnside Special police car ouchie |
Showing page: 5 of 6 [ 1 2 3 4 5 6 ]
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#81 |
7-22-2018 @ 09:41:27 PM |
Posted By : DiRF  |
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#79, Ok, thank you so much. I had no idea the highway on that map was so perfectly suited for ultra-high-speed runs... generally easy curves, with a few crests to catch some air and make things interesting. |
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#82 |
7-23-2018 @ 04:22:03 PM |
Posted By : Obsidian |
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#81, No problem. Now that I know there is a 747 easter egg somewhere - I'll have more reason to poke around off road. |
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#84 |
7-29-2018 @ 06:42:59 PM |
Posted By : Skid |
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#83, Apparently Automation is working towards eventually adding interiors a bit more structural detail....so presumably the BeamNG ports will be improved accordingly.
I'm currently still having loads of fun making cars in Automation and driving 'em in BeamNG, though. |
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#86 |
8-10-2018 @ 06:37:55 PM |
Posted By : Skid |
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#85, The Moonhawk wagon....is that from that badly outdated Moonhawk pack that added limo and sedan versions and such, or is that something more up-to-date? |
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#87 |
8-10-2018 @ 06:40:16 PM |
Posted By : DiRF  |
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#86, Yup. It's... terribly glitchy, but it still works... sorta. |
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#89 |
9-07-2018 @ 10:43:46 PM |
Posted By : Skid |
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#88, I have the SuperBee. I have not been aware of the XB. |
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#92 |
12-22-2018 @ 08:54:54 PM |
Posted By : DiRF  |
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The new official car is pretty neat, as is the Italy map. Can't believe, within hours of the new version, someone already had an engine swap mod for the Piccolina (SBR flat engine) that provides for a surprisingly balanced, overpowered car. |
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#93 |
12-24-2018 @ 10:34:41 PM |
Posted By : Skid |
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Yeah, the new Piccolina is pretty damn fun. Too bad my PC sucks too badly to run anything but the test map and the pure grid...and the test map seems to get slower with every update. |
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#94 |
12-25-2018 @ 03:24:45 PM |
Posted By : wannabemustangjockey |
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Very disappointed that the new version broke the Ibishu Blackfoot mod. That was one of my favorite vehicles. |
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#96 |
12-25-2018 @ 06:01:24 PM |
Posted By : wannabemustangjockey |
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#95, I dunno. I reactivated it and it works. But the Piccolina's chrome hubcaps have a texture conflict with something else and yes, I did clear my cache first. |
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#98 |
1-29-2019 @ 12:47:44 PM |
Posted By : Skid |
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#97, Very well done, though he went a little over the top with the slow motion for a few scenes. |
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#99 |
1-29-2019 @ 06:55:29 PM |
Posted By : wannabemustangjockey |
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I was a bit triggered by the lack of a "70s" feel other than *some* of the cars used, and the music. :P
Nice to see that his creative vision was undeterred by bad FPS roughly on par with what I get on my PC. |
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#100 |
5-04-2019 @ 01:52:27 PM |
Posted By : DiRF  |
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Welp... the latest update "tweaked" the models of almost all standard vehicles, rendering almost all body mods to said vehicles completely obsolete. Damn.. |
Showing page: 5 of 6 [ 1 2 3 4 5 6 ]
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