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Picture
Information
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URL:
http://riceornot.ricecop.com/?auto=21911 |
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Comments: 34 (Read/Post) Favorites: 1 (View) |
Submitted
on: 04-21-2003
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Category:
Photoshop/Art |
Photoshop of: 6634
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Description:
Another cel-shading. This time, Kakoriat's Eagle Talon. |
Showing page: 1 of 2 [ 1 2 ]
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#2 |
4-21-2003 @ 07:27:59 PM |
Posted By : Kakoriat |
Reply | Edit | Del |
oooh! very nice job, thanks Lemming, looks great! |
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#8 |
4-21-2003 @ 08:16:32 PM |
Posted By : Skid |
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I'm still trying to do the Peugeot in MSPaint. The wheels are making me want to bang my head against my desk. |
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#9 |
4-21-2003 @ 08:22:08 PM |
Posted By : solid_snake |
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I still haven't found a real good canadate, I tried stang392's car and the angle/size were giving me problems, I'm trying it with a skyline now |
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#10 |
4-21-2003 @ 08:29:07 PM |
Posted By : Lemming |
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#5, No, actually in a paint program, which makes it rather time consuming. If I had the luxury of having a vector graphics program, it would be easier. |
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#11 |
4-21-2003 @ 08:30:34 PM |
Posted By : Lemming |
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#7, Is fun. This could've been a lot better if I'd had a more detailed/less blurry picture to start with. |
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#13 |
4-21-2003 @ 08:35:52 PM |
Posted By : Lemming |
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#12, If you think that is time-consuming, you should try 3d modelling. I used to do that, and some of my projects would span weeks. |
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#14 |
4-21-2003 @ 08:39:53 PM |
Posted By : solid_snake |
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never tried it, thought about trying some basic 3d with autocad but never got around to it
[Edited by solid_snake on 4-21-2003 @ 08:40:30 PM] |
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#15 |
4-21-2003 @ 08:43:41 PM |
Posted By : Lemming |
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#14, I did some stuff with a couple of craptacular programs. When I was taking art classes in high school, I used Ray Dream 3D, which wasn't bad for a cheap little program. I also played around with OpenFX ( www.openfx.org ) during my first year in college. VERY tedious if you want to do photorealism.
I did some nice Star Wars themed stuff with it, though. |
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#18 |
4-21-2003 @ 08:49:35 PM |
Posted By : Lemming |
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#16, Yeah, it took about a week or so to build the model. Probably ~20 hr invested in building the meshes and texturing it. Real high-poly model, if I recall. |
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#20 |
4-21-2003 @ 09:08:14 PM |
Posted By : Adambomb |
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I'm trying trace bitmap on my trial version of Flash |
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